Sunday, February 24, 2008

Headgear cards..guide

The cards in red are MVP cards, and cannot be obtained via OCA.
The cards in blue are mini-boss cards, and also cannot be obtained via OCA.
The cards in orange cannot be obtained via OCA.

Headgear:
  • Arcangeling - +300 HP. If LUK is over 77, HP and SP recovery will be doubled.
  • Banshee - When equipped by a mage type class, SP + 100, HP - 100. Soul Strike, Napalm Beat, Napalm Vulcan damage + 20%.
  • Blue Acidus - Maximum SP + 40. If the refine rate is less then 5 get an additional maximum SP + 40 and SP Recovery + 5%.
  • Carat - INT +2. If refine rate is at least 9, MaxSP + 150.
  • Clock Tower Manager - +1 INT. -5% casting time.
  • Coco - +1 DEF. +20% tolerance against Sleep.
  • Cramp - Every time a monster is killed, you have a chance of receiving a set amount of Zeny. +3 STR if equipped in combination with Tarou card.
  • Dark Illusion - Reduces casting time by 10%. HP/SP are decreased by 10%. If used in conjunction with Dark Lord card, casting time is decreased by 20%, and HP/SP are increased by 10% instead.
  • Dark Snake Lord - +3 INT. You cannot be Blinded or Cursed.
  • Deviruchi - +1 STR. Protects user from Blind.
  • Dryad - Every time you kill a Plant-type monster, 5% chance you will receive a Green Live. +10% resistance vs. Earth-elemental attacks.
  • Elder Willow - +2 INT.
  • Gemini-S58 - Add 30% resistance against Silence and Stun if the user has 90 or more base AGI points. Add 50% resistance against Stone Curse and Sleep if the user has 80 or more base VIT points.
  • Ghoul - +1 DEF. 20% tolerance against being Poisoned.
  • Giant Hornet - Every time you kill an Insect-type monster, 5% chance you will receive a Wind of Verdure. +10% resistance vs. Wind-elemental attacks.
  • Gibbet - Add MDEF +5 when character's INT stat is equal to or less than 20.
  • Giearth - Protects user from Chaos. +15% resistance vs. Earth-property attacks.
  • Grand Peco - When you receive physical damage, 1% chance of casting level 1 Gloria. +3 VIT & +3 DEF if equipped in combination with Pecopeco card.
  • High Wizard - Bypasses all magical defence on normal monsters. Cast time of all skills is doubled. SP Regeneration rate is reduced by 100%. When unequipping this card, up to 2000 SP is drained.
  • Holden - LUK + 2.
  • Incubus - INT -3, Max SP +150 and SP natural recovery -20%. If the user is equipped with an item compounded to the Succubus card, it adds INT +4 and SP natural recovery +30%.
  • Issila - INT + 2. When performing a magical attack theres a small chance that for 5 seconds you'll gain 50% reduction in cast time and FLEE + 30.
  • Kathryne Keyron - Reduce Casting Time in % based on the Refine Rate of the Headgear.
  • Knocker - Increases damage on formless monsters by 5%. When killing a formless monster there is a small chance to gain rough oridecon or rough elunium.
  • Leaf Cat - Every time you kill a Fish-type monster, 5% chance you will receive a Crystal Blue. +10% resistance vs. Ice-elemental attacks.
  • Leib Olmai - Every time you kill a Brute-type monster, 5% chance you will receive a Red Blood. +10% resistance vs. Fire-elemental attacks.
  • Lord Knight - Enables use of Level 1 Berserk. Maximum HP - 50%.
  • Marduk - Protects user from Silence.
  • Margaretha Solin - Gain a chance to autocast "Lex Devinia" lv5 when recieving magical damage.
  • Martin - 20% tolerance against Blind. +1 DEF.
  • Maya Purple - Enable its user to detect hidden monsters.
  • Mistress - Enables casting of certain spells without Gemstones. +25% SP consumption when using skills.
  • Myst Case - Every time you kill a monster, 2% chance of receiving a Gift Box.
  • Nightmare - Protects user from Sleep. +1 AGI.
  • Orc Hero - Protects user from Stun. +3 VIT.
  • Permeter - 15% resistance vs. Shadow-elemental and Undead-elemental attacks.
  • Pharaoh - Reduces SP consumption by 30% when using skills.
  • Rideword - INT +1. INT +1, MDEF +1 if worn by Acolyte Class characters.
  • Seyren Windsor - STR - 6. Increase STR by an amount equal to the refine rate of the equipment this is compound on.
  • Stainer - 20% tolerance vs. Silence. +1 DEF.
  • Stalactic Golem - 20% tolerance against Stun. +1 DEF.
  • Ungoliant - Gain immunity to the External Bleeding status. HP recovery + 10%.
  • Vanberk - STR + 2. When attacking there is a small chance that for 5 seconds you'll gain CRIT + 100.
  • Wicked Nymph - +1 INT. +50 SP.
  • Willow - +80 SP.
  • Wootan Fighter - Increase your resistance vs. External Bleeding by 20%. +1 DEF.
  • Wootan Shooter - Increase your resistance vs. Chaos by 20%. +1 DEF.