Sunday, February 24, 2008

Shield cards..guide

The cards in red are MVP cards, and cannot be obtained via OCA.
The cards in blue are mini-boss cards, and also cannot be obtained via OCA.
The cards in orange cannot be obtained via OCA.

Shield:
  • Alice - Reduces all damage from Boss-type monsters by 40%, but receive 40% additional damage from all other normal monsters.
  • Ambernite - +2 DEF.
  • Ancient Mummy - When you receive a physical damage regardless of range, there's a small chance of casting level 5 Signum Crusis. If equipped in combination with Mummy Card, auto-target never-miss attack +20.
  • Andre Egg - +5% HP.
  • Anubis - Reduces all damage from Angel-type monsters by 30%.
  • Arclouse - +3 MDEF & +2 DEF if refine rate of shield is less than 6.
  • Argos - 20% tolerance against Stone Curse. +1 DEF.
  • Bigfoot - Reduces all damage from Insect-type monsters by 30%.
  • Executioner - Receive 25% less damage from large size monsters. DEF +1.
  • Flame Skull - Stun, Curse, Blind, and Petrification resistance + 30%. When recieving physical short range damage, there's a chance to cause stun, curse, blind, and stone on the target.
  • Golden Thief Bug - Blocks all magic spells (including support spells). Doubles SP consumption when using skills.
  • High Orc - Reflects 5% of all physical attacks back to the attacker. +1 DEF.
  • Hodremlin - Reduces damage from small, medium, and large type monsters by 15%. When recieving physical or magical damage, there is a small chance that for 10 seconds you gain Perfect Flee + 30.
  • Horn - Reduces long-ranged attack damage by 35%.
  • Increase Soil - Receive 50% less damage from Guardians during War of Emperium(Guild Siege) hours.
  • Khalitzburg - Reduces all damage from Demon-type monsters by 30%.
  • Live Peach Tree - When you are attacking, there's a 1% chance you will cast level 1 Heal on yourself. If you already know level 10 Heal, then that will be casted instead.
  • Maya - Enable a 50% chance of reflecting or redirecting Magic spells, aside from skills which target the ground, cast on the character.
  • Medusa - Protects user from Stone Curse. Reduces all damage from Demon-type monsters by 15%.
  • Megalodon - 20% tolerance against being Frozen. +1 DEF.
  • Munak - 15% tolerance against Stone Curse. 5% resistance against Earth-property attacks. +1 DEF.
  • Muscipular - When reciving short range physical damage, there's a chance to cast Heal Lv1 and Agi Up Lv1 on yourself.
  • Mystletain - Receive 25% less damage from small size monsters. DEF +1.
  • Orc Warrior - Reduces all damage from Brute-type monsters by 30%.
  • Parasite - +1 DEF. 5% resistance vs. all Neutral-property attacks.
  • Penomena - Reduces all damage from Formless-type monsters by 30%.
  • Rafflesia - Reduces all damage from Fish-type monsters by 30%.
  • Seeker - Allows use of Stone Curse Lv1. Resistance to petrification + 30%. MDEF + 10.
  • Sky Petite - Reduces all damage from Dragon-type monsters by 30%.
  • Soldier Andre - Reduces all damage from Plant-type monsters by 30%.
  • Sting - +2 DEF. +5 MDEF if refine rate of shield is greater than 8.
  • Tamruan - +2 DEF. Damage of Shield Charge and Shield Boomerang increased by 10%.
  • Teddy Bear - Reduce damage from Undead enemies by 30%.
  • Thara Frog - Reduces all damage from Demi Human-type monsters by 30%.
  • Thanatos Despero - INT + 6. Increase INT by an amount equal to the refine rate of the equipment this is compound on.
  • Thief Bug Egg - +400 HP.
  • Tyrfing - Receive 25% less damage from medium size monsters. DEF +1.
  • Zherlthsh - +2 LUK. Damage of Throw Arrow and Musical Strike increased by 10%.

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